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Research Progress in Skeleton-based Human Action Recognition[J]. Journal of Computer-Aided Design & Computer Graphics.
Citation: Research Progress in Skeleton-based Human Action Recognition[J]. Journal of Computer-Aided Design & Computer Graphics.

Research Progress in Skeleton-based Human Action Recognition

  • In recent years, with the development of deep learning technology, many novel skeleton-based human action recognition algorithms have been proposed, which has greatly promoted the development of this field. This paper aims to give a comprehensive and detailed summary of the main datasets and algorithms in the field of skeleton-based human action recognition. First, the main skeleton-related datasets such as NTU, Kinetics-Skeleton, and SYSU 3DHOI are reviewed. Then, the skeleton-based human action recognition algorithms are summarized into three categories of supervised learning, semi-supervised learning, and unsupervised learning, the main algorithms of each category are further introduced and compared. Finally, challenges that the field is currently facing, i.e., over-reliance on big data, large computing power, and large models, are concluded, and three future development directions are proposed to alleviate the above challenges: high-precision skeleton dataset construction, fine-grained skeleton-based action recognition, and skeleton-based action recognition with data-efficient learning.
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