An Efficient Image Editing Method for Perspective Scenes
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Graphical Abstract
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Abstract
This paper presents an efficient interactive method for image editing and completion underperspective scenarios. By the method, an initial mesh representing perspective information and structure features was first obtained through user assistance, and corrected through iterations. Then an updated mesh that approaches the perspective direction and the structure topology was computed as accurately as possible from the initial mesh by geometry calculations. Finally, the filling was conducted under the perspective mesh in order to keep the perspective effects of the original image. It can be seen from the experiments that this method is portable and easy-to-use, and as a result, the method can be used to extract 3D structure information with good visual consistency of perspective effects in the recovered images.
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