A New Multiresolution Representation Approach Based on Curvature
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Abstract
We present a new approach to generate a multiresolution representation of meshes by selecting a set of sites based on curvature.Compared with the method proposed by Eck et al.,it improves not only the reconstruction efficiency but also the resampling quality.Furthermore,we propose a resampling strategy based on Loop subdivision to avoid obvious tiled boundaries and an adaptive refinement scheme to reduce data redundancy,respectively.
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