Advanced Search
Wang Jizhou, Gu Yaolin. A Method for Efficient Flame SimulationJ. Journal of Computer-Aided Design & Computer Graphics, 2007, 19(1): 102-107.
Citation: Wang Jizhou, Gu Yaolin. A Method for Efficient Flame SimulationJ. Journal of Computer-Aided Design & Computer Graphics, 2007, 19(1): 102-107.

A Method for Efficient Flame Simulation

  • On the theoretical basis of the particle system with an investigation of various new research results and application methods in recent years, this paper presents an efficient flame simulation method based on the texture slice. The method uses suitable texture slices with less transparency, to render the flame procedure by a rotation loop. Furthermore, the simulation steps and different flame environment constructions have been given. The analysis shows that the texture slice method possesses advantages in various aspects and has potential in many application fields. Finally, the actual computer simulation results are presented in the paper.
  • loading

Catalog

    Turn off MathJax
    Article Contents

    /

    DownLoad:  Full-Size Img  PowerPoint
    Return
    Return