Advanced Search
Zhou Dibin, Jie Lijun, Zheng Yao. Enhanced Texture-Based 3D Flow VisualizationJ. Journal of Computer-Aided Design & Computer Graphics, 2009, 21(3): 406-411.
Citation: Zhou Dibin, Jie Lijun, Zheng Yao. Enhanced Texture-Based 3D Flow VisualizationJ. Journal of Computer-Aided Design & Computer Graphics, 2009, 21(3): 406-411.

Enhanced Texture-Based 3D Flow Visualization

  • This paper presents an enhanced 3D flow visualization algorithm based on the 3D line integral convolution(LIC) and volume rendering techniques.Given an input 3D vector field,a 3D line integral convolution is at first performed to get a spatial-correlated texture.The resulting texture is then filtered with a 1D high-pass filter,resulting in high intensity contrast among the streamlines in the stream surfaces.An importance-driven volume rendering algorithm is employed to depict the interesting regions,and by which the distracting occlusions and visual clutter are effectively eliminated.
  • loading

Catalog

    Turn off MathJax
    Article Contents

    /

    DownLoad:  Full-Size Img  PowerPoint
    Return
    Return