Blending Surface Subdivision on 4-3 Meshes
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Abstract
Based on some existing surface subdivision schemes and the push-back technique,this paper constructs a new blending surface subdivision scheme to subdivide the 4-3 meshes which contains both triangles and quadrilaterals.In addition,this paper discusses the continuity of the scheme using subdivision matrix eigenstructure analysis. The analysis suggests that the constructed blending subdivision is C1 everywhere and has bounded curvature in regular conditions.Finally,we also propose a volume-preserving blending subdivision strategy.
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