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PAN Yun-He, MAO Wei-Qiang. Research on Interactive Morphing Based 3D Modeling of TreeJ. Journal of Computer-Aided Design & Computer Graphics, 2001, 13(11): 1035-1042.
Citation: PAN Yun-He, MAO Wei-Qiang. Research on Interactive Morphing Based 3D Modeling of TreeJ. Journal of Computer-Aided Design & Computer Graphics, 2001, 13(11): 1035-1042.

Research on Interactive Morphing Based 3D Modeling of Tree

  • Structure of trees from aesthetic views is studied and a 3D modeling approach to beautify tree structure by interactive morphing is provided. It has three parts: interactively building the global model of tree level by level, selection mechanism of branches and morphing of branches. The branch stems are edited by simple morphing namely: adding, deleting, scaling, curving, rotating etc. Integral morphing provides aesthetic control to the tree by integrating simple morphing methods with aesthetic theory, such as the balance of spacing density, fashion of pruning, and a variety of tall and straight against lithe and graceful carriage. The proposed approach can be applied along with existing algorithms of tree growth or independently.
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