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殷钊, 王衡, 汪国平. 虚拟场景中社会信息的组织和显示[J]. 计算机辅助设计与图形学学报, 2015, 27(10): 1993-2000.
引用本文: 殷钊, 王衡, 汪国平. 虚拟场景中社会信息的组织和显示[J]. 计算机辅助设计与图形学学报, 2015, 27(10): 1993-2000.
Yin Zhao, Wang Heng, Wang Guoping. Organizing and Visualizing Social Information in Virtual Scenes[J]. Journal of Computer-Aided Design & Computer Graphics, 2015, 27(10): 1993-2000.
Citation: Yin Zhao, Wang Heng, Wang Guoping. Organizing and Visualizing Social Information in Virtual Scenes[J]. Journal of Computer-Aided Design & Computer Graphics, 2015, 27(10): 1993-2000.

虚拟场景中社会信息的组织和显示

Organizing and Visualizing Social Information in Virtual Scenes

  • 摘要: 为提高用户对于网络中海量社会信息的浏览效率,减轻交互负担,提出一种多线索的社会信息组织方式,对于其中的主题线索,提出一种基于LDA的主题自动提取方法,以地点为单位聚合大量消息来挖掘主题,然后根据生成概率模型为每条消息选择主题;基于多线索的信息组织,设计并实现一种在虚拟场景中显示社会信息的可视化方法,采用经典的可视化结构和直观的交互操作.实验结果证明了主题提取方法的有效性,多线索的信息组织和可视化方法能够有效地提高交互效率,可满足用户浏览信息的不同需求.

     

    Abstract: To improve interaction efficiency and reduce interactive burden for browsing massive social information on the Internet, a multi-cue information organizing method and a LDA-based topic extraction approach are proposed. A large amount of messages of a location are aggregated to discover the topics, and then the topic of each message is selected using generative probabilistic model. A visualization method is designed and implemented to display social information in virtual scenes based on multi-cue information organizing, which utilizes classical visual structures and natural interaction. Experiment results prove the effectiveness of the topic extracting method. Interaction efficiency is improved effectively and different requirements for browsing information are met with the multi-cue information organizing and visualization method.

     

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