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周瑾, 潘建江, 童晶, 刘利刚, 潘志庚. 使用Kinect快速重建三维人体[J]. 计算机辅助设计与图形学学报, 2013, 25(6): 873-879.
引用本文: 周瑾, 潘建江, 童晶, 刘利刚, 潘志庚. 使用Kinect快速重建三维人体[J]. 计算机辅助设计与图形学学报, 2013, 25(6): 873-879.
Zhou Jin, Pan Jianjiang, Tong Jing, Liu Ligang, Pan Zhigeng. Fast 3D Human Body Reconstruction from Kinects[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(6): 873-879.
Citation: Zhou Jin, Pan Jianjiang, Tong Jing, Liu Ligang, Pan Zhigeng. Fast 3D Human Body Reconstruction from Kinects[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(6): 873-879.

使用Kinect快速重建三维人体

Fast 3D Human Body Reconstruction from Kinects

  • 摘要: 三维人体模型广泛应用在多媒体工业,如动漫产业、游戏创作、电影制作等.针对传统三维扫描仪价格昂贵、操作复杂等缺点,提出一种基于低廉的深度摄像机(如微软Kinect)重建三维人体模型.该方法使用迭代最近点查找确定输入点云与可变模型之间的对应点对,将可变形人体模型拟合扫描点云数据,迭代生成高精度的三维人体模型.实验结果表明,文中方法能够使用Kinect深度摄像机快速重建出高精度的三维人体模型.

     

    Abstract: 3D human body is an essential part of the media industry,such as cartoon,game,movie,etc.We adopt depth sensor input devices,such as Microsoft Kinect,to reconstruct human body model.In this paper,we propose a system based on a morphable human body model with the help of ICP(iterated closest point) to find corresponding points between input data and the morphable model.After a few iterations,a high quality human body model is generated.Finally,the experimental reconstruction results demonstrate the efficiency of our system and the quality of the reconstructed human model.

     

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