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高辉, 张茂军, 徐玮, 谢凌霄. 面向三维街景重构的立体平行拼图自动生成算法[J]. 计算机辅助设计与图形学学报, 2010, 22(10): 1769-1776.
引用本文: 高辉, 张茂军, 徐玮, 谢凌霄. 面向三维街景重构的立体平行拼图自动生成算法[J]. 计算机辅助设计与图形学学报, 2010, 22(10): 1769-1776.
Gao Hui, Zhang Maojun, Xu Wei, Xie Lingxiao. Automatically Creating Stereo Parallel Mosaics for 3D Reconstructing Urban Scenes[J]. Journal of Computer-Aided Design & Computer Graphics, 2010, 22(10): 1769-1776.
Citation: Gao Hui, Zhang Maojun, Xu Wei, Xie Lingxiao. Automatically Creating Stereo Parallel Mosaics for 3D Reconstructing Urban Scenes[J]. Journal of Computer-Aided Design & Computer Graphics, 2010, 22(10): 1769-1776.

面向三维街景重构的立体平行拼图自动生成算法

Automatically Creating Stereo Parallel Mosaics for 3D Reconstructing Urban Scenes

  • 摘要: 针对目前已有的多视点拼图技术只注重其二维展示效果,而未考虑三维重构的问题,提出一种面向三维街景重构并结合纹理与深度信息的立体平行拼图(SPM)技术及其生成算法.通过深度信息获得图像场景的平面拟合结果;以最大涵盖建筑物正面和侧面为选取标准,根据平面的参数与位置选出用于拼接的关键视图;基于双缝合线与泊松融合技术对相邻关键视图进行拼接和融合,得到平滑无缝的SPM.实验结果证明,SPM中的纹理拼图具有较好的二维街景展示效果,更主要的是其结合深度信息能够完成街景的三维重构,可为用户提供自由漫游的虚拟城市环境.

     

    Abstract: Most conventional multi-perspective mosaics were commonly used for 2D representation but ignored its potential in 3D reconstructions.An urban 3D reconstruction oriented stereo parallel mosaics (SPM) generation algorithm with a multi-perspective mosaic containing texture and depth information is proposed.Firstly, we detect and parameterize the planes in images from the depth information under the principle of preserving maximum side faces of building.Secondly, we choose the key images according to the positions and plane parameters.Thirdly, we stitch and merge the key images to a seamless SPM by using double optimal partitions and Poisson equations.The experiments show that SPM presents good performance of 3D reconstruction and 2D presentation for urban scenes.

     

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