高级检索
孙富明, 李笑盈, 王沁. 图形算法融合处理体系结构设计与实现[J]. 计算机辅助设计与图形学学报, 2010, 22(9): 1508-1514,1521.
引用本文: 孙富明, 李笑盈, 王沁. 图形算法融合处理体系结构设计与实现[J]. 计算机辅助设计与图形学学报, 2010, 22(9): 1508-1514,1521.
Sun Fuming, Li Xiaoying, Wang Qin. Architecture Design and Implementation for the Integration of Graphics Processing[J]. Journal of Computer-Aided Design & Computer Graphics, 2010, 22(9): 1508-1514,1521.
Citation: Sun Fuming, Li Xiaoying, Wang Qin. Architecture Design and Implementation for the Integration of Graphics Processing[J]. Journal of Computer-Aided Design & Computer Graphics, 2010, 22(9): 1508-1514,1521.

图形算法融合处理体系结构设计与实现

Architecture Design and Implementation for the Integration of Graphics Processing

  • 摘要: 为构建面向不同图形处理算法应用的统一实现平台,提出一种面向硬件实现的多种算法融合处理体系结构.该结构将通路控制、参数控制、复用控制、状态检测等方式与数学运算库有机结合,采取串行结构将多种图形处理算法进行统一实现;在此基础上,将纹理映射算法和深度图像三维变换算法进行融合,实现了面向FPGA的设计.最后在FPGA平台上进行了验证与资源分析,取得了良好的预期效果.

     

    Abstract: In order to construct a unified platform for different graphics processing algorithms,an architecture is proposed in this paper,targeted to hardware implementation for integrating various algorithms.In this architecture,data path control,parameter control,reuse control and state detection are used,with mathematical libraries integrated.A serial structure is adopted to generalize different graphics processing algorithms for implementation.By combining the procedural texture mapping and depth image 3D warping methods,the integrated architecture is implemented in terms of FPGA hardware design.After the FPGA verification and resource analysis,the expected results are achieved with the architecture.

     

/

返回文章
返回