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刘宝龙, 周森, 董建锋, 谢满德, 周胜利, 郑天一, 张三元, 叶修梓, 王勋. 基于骨架的人体动作识别技术研究进展[J]. 计算机辅助设计与图形学学报, 2023, 35(9): 1299-1322. DOI: 10.3724/SP.J.1089.2023.19640
引用本文: 刘宝龙, 周森, 董建锋, 谢满德, 周胜利, 郑天一, 张三元, 叶修梓, 王勋. 基于骨架的人体动作识别技术研究进展[J]. 计算机辅助设计与图形学学报, 2023, 35(9): 1299-1322. DOI: 10.3724/SP.J.1089.2023.19640
Liu Baolong, Zhou Sen, Dong Jianfeng, Xie Mande, Zhou Shengli, Zheng Tianyi, Zhang Sanyuan, Ye Xiuzi, Wang Xun. Research Progress in Skeleton-Based Human Action Recognition[J]. Journal of Computer-Aided Design & Computer Graphics, 2023, 35(9): 1299-1322. DOI: 10.3724/SP.J.1089.2023.19640
Citation: Liu Baolong, Zhou Sen, Dong Jianfeng, Xie Mande, Zhou Shengli, Zheng Tianyi, Zhang Sanyuan, Ye Xiuzi, Wang Xun. Research Progress in Skeleton-Based Human Action Recognition[J]. Journal of Computer-Aided Design & Computer Graphics, 2023, 35(9): 1299-1322. DOI: 10.3724/SP.J.1089.2023.19640

基于骨架的人体动作识别技术研究进展

Research Progress in Skeleton-Based Human Action Recognition

  • 摘要: 近年来,随着深度学习技术的发展,已有很多新颖的基于骨架的人体动作识别算法被提出,极大地推动了该领域的发展.对基于骨架的人体动作识别领域的主要数据集和算法进行全面、细致的总结.首先对NTU,Kinetics-Skeleton和SYSU 3DHOI等骨架相关的数据集进行回顾;然后将基于骨架的人体动作识别算法归纳为基于监督学习的、基于半监督学习的和基于无监督学习的3大类,并对分属不同类别的算法进行介绍和比较;最后分析和总结得出该领域当前面临过度依赖大数据、大算力和大模型等挑战,并针对性地提出缓解以上挑战的3点未来发展方向:高精度骨架数据集建设、细粒度骨架动作识别和数据有效学习的骨架动作识别.

     

    Abstract: In recent years, with the development of deep learning technology, many novel skeleton-based human action recognition algorithms have been proposed, which has greatly promoted the development of this field. This paper aims to give a comprehensive and detailed summary of the main datasets and algorithms in the skeleton-based human action recognition field. Firstly, the main skeleton-related datasets such as NTU, Kinetics-Skeleton, and SYSU 3DHOI are reviewed. Secondly, the skeleton-based human action recognition algorithms are summarized into three categories, i.e., supervised learning-based, semi-supervised learning-based, and unsupervised learning-based, the main algorithms of each category are further introduced and compared. Finally, challenges that the field is currently facing, i.e., over-reliance on big data, large computing power, and large models, are concluded, and three future development directions are proposed to alleviate the above challenges: high-precision skeleton dataset construction, fine-grained skeleton-based action recognition, and skeleton-based action recognition with data-efficient learning.

     

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