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寿华好, 莫佳慧, 任浩杰, 陈锡媛, 刘艳, 季康松, 张航. 点法约束下厄米径向基隐式自由光学曲面的光滑构造[J]. 计算机辅助设计与图形学学报, 2022, 34(9): 1334-1340. DOI: 10.3724/SP.J.1089.2022.19163
引用本文: 寿华好, 莫佳慧, 任浩杰, 陈锡媛, 刘艳, 季康松, 张航. 点法约束下厄米径向基隐式自由光学曲面的光滑构造[J]. 计算机辅助设计与图形学学报, 2022, 34(9): 1334-1340. DOI: 10.3724/SP.J.1089.2022.19163
Shou Huahao, Mo Jiahui, Ren Haojie, Chen Xiyuan, Liu Yan, Ji Kangsong, Zhang Hang. Freeform Optical Design of Smooth Hermite Radial Basis Function Implicit Surface under Point-Normal Constraints[J]. Journal of Computer-Aided Design & Computer Graphics, 2022, 34(9): 1334-1340. DOI: 10.3724/SP.J.1089.2022.19163
Citation: Shou Huahao, Mo Jiahui, Ren Haojie, Chen Xiyuan, Liu Yan, Ji Kangsong, Zhang Hang. Freeform Optical Design of Smooth Hermite Radial Basis Function Implicit Surface under Point-Normal Constraints[J]. Journal of Computer-Aided Design & Computer Graphics, 2022, 34(9): 1334-1340. DOI: 10.3724/SP.J.1089.2022.19163

点法约束下厄米径向基隐式自由光学曲面的光滑构造

Freeform Optical Design of Smooth Hermite Radial Basis Function Implicit Surface under Point-Normal Constraints

  • 摘要: 自由曲面因其具有更高自由度成为光学设计与制造的重要工具,二次支撑包络曲面因具有内在可积性成为自由曲面光学设计的主流方法之一,但其通常是不光滑的,需要进一步求解其光滑包络面以满足加工要求.以二次支撑曲面上的采样型值点和对应单位法向量作为约束条件,利用基于厄米径向基的隐式曲面方法成功地生成了投射均匀方斑的光滑自由光学曲面;进一步在型值点细分插值和支撑子面规模2个方面优化了点法约束条件.与已有曲面重建算法相比较,所提算法具有更小的点法误差和更好的光束整形效果.

     

    Abstract: The freeform surface has become a primary optical design method due to its higher degree of freedom,and the quadratic supporting method is one of the mainstream methods of freeform optical design because of its inherent integrability.Nevertheless,the quadratic supporting surface is usually not smooth,and its smooth enveloping surface needs to be further solved to satisfy the optical manufacturing requirements.The sampling value points and corresponding unit normal vectors on the quadratic supporting surface are used as constraints,and the implicit surface method based on the Hermite radial basis is adopted to successfully generate a smooth freeform optical surface that can project a uniform square spot on the target screen.The point-normal constraints are optimized in terms of value point interpolation and increasing the supporting sub-surface array.And the optical simulation results show that proposed algorithm has more minor errors of value point and normal vector,and better shapes the light beam.

     

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