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孙瑜亮, 缪永伟, 鲍陈, 夏海浜, 张旭东, 陈佳舟. 基于全局配准累积误差极小的人体RGB-D数据三维重建[J]. 计算机辅助设计与图形学学报, 2019, 31(9): 1467-1476. DOI: 10.3724/SP.J.1089.2019.17584
引用本文: 孙瑜亮, 缪永伟, 鲍陈, 夏海浜, 张旭东, 陈佳舟. 基于全局配准累积误差极小的人体RGB-D数据三维重建[J]. 计算机辅助设计与图形学学报, 2019, 31(9): 1467-1476. DOI: 10.3724/SP.J.1089.2019.17584
Sun Yuliang, Miao Yongwei, Bao Chen, Xia Haibang, Zhang Xudong, Chen Jiazhou. Global Registration Cumulative Error Minimization Based 3D Human Body Reconstruction Using RGB-D Scanning Data[J]. Journal of Computer-Aided Design & Computer Graphics, 2019, 31(9): 1467-1476. DOI: 10.3724/SP.J.1089.2019.17584
Citation: Sun Yuliang, Miao Yongwei, Bao Chen, Xia Haibang, Zhang Xudong, Chen Jiazhou. Global Registration Cumulative Error Minimization Based 3D Human Body Reconstruction Using RGB-D Scanning Data[J]. Journal of Computer-Aided Design & Computer Graphics, 2019, 31(9): 1467-1476. DOI: 10.3724/SP.J.1089.2019.17584

基于全局配准累积误差极小的人体RGB-D数据三维重建

Global Registration Cumulative Error Minimization Based 3D Human Body Reconstruction Using RGB-D Scanning Data

  • 摘要: 针对RGB-D扫描数据获取和人体三维重建过程中存在扫描数据分辨率不高、噪声干扰影响较大、配准误差较大等问题,提出一种基于累积误差极小的RGB-D扫描数据全局配准的人体模型三维重建方法.首先采集人体扫描数据并进行预处理,去除噪声和背景;然后利用基于三维点特征描述符匹配求解局部扫描数据的粗略配准,并通过最近点迭代的方法进行精细配准;再构建局部配准数据加权图,通过最小生成树方法合并局部相邻帧数据来减少全局误差传播的影响,利用环闭合的方法解决累积误差问题并得到全局刚体配准结果;通过对全局刚体配准后的数据依次进行非刚体变换并不断融合配准后数据,解决扫描过程中的移动问题,进一步减少全局累积误差;最后利用全局配准结果和扫描数据中的颜色信息生成融合颜色信息的人体三维重建模型.利用2台Kinect设备扫描获取的人体全方位扫描数据进行实验的结果表明,该方法能够方便、高效地重建具有高度真实感的三维人体,而且重建生成的三维人体测量尺寸与真实人体尺寸之间的误差较小.

     

    Abstract: 3D human body reconstruction using RGB-D scanning data is still challenge due to low-quality data,noise interference and registration error.To solve these problems,a global registration cumulative error minimization based 3D human body reconstruction method using RGB-D scanning data is introduced.The first step is to capture and preprocess human body scanning data,eliminating noise and background.Then a method based on point feature descriptor is proposed for local rough registration and this pairwise registration is refined by iterative closest point approach.Afterwards,a weighted graph for local aligned data is constructed and local data in this graph is combined using minimal spanning tree.This reduces the influence of global error propagation.A global rigid registration is achieved based on loop closure.In order to solve body drift problem in scanning and further reduce cumulative error,an incremental non-rigid method is applied to global non-rigid registration.Finally,3D human body model is generated based on global aligned data and color information in scanning data.Using two Kinect scanning devices to cover full body,the proposed method can conveniently and effectively reconstruct highly realistic 3D human body and the biometric measurements error between reconstructed bodies and real bodies is small.

     

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