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曲面浅浮雕生成算法

The Bas-relief on Curved Surface from 3D Meshes

  • 摘要: 为了在三维网格上快速生成曲面浅浮雕造型,提出一种利用三维模型半自动生成曲面浅浮雕的算法.首先利用图像的边缘检测方法来获取模型在透视场景中的边缘点,并将其与被贴的曲面载体进行位置匹配,获得Poisson方程的Dirichlet边界值;然后对模型高度场的梯度值进行压缩;最后利用确定边界条件的Poisson方程对模型压缩后的梯度场进行求解,还原生成浮雕模型.利用文中算法可以生成贴于曲面上的浅浮雕模型.

     

    Abstract: In this paper a novel algorithm for semi-automatic creation of bas-relief on curved surfaces of 3D mesh models is presented.First,an image-based edge detection method is used to get the boundary vertices of mesh models in the scene,which are further matched with corresponding parts of curved surfaces.This provides the Dirichlet boundary condition of a Poisson equation.By compressing the gradient domains of height fields of mesh models,suitable gradient magnitudes for relief models were obtained,and the height field of relief was recovered from the modified gradient domain with the Poisson equation.Finally,examples of bas-relief on curved surfaces generated by the proposed method is presented.

     

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