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基于图割与泛形信息的对象分割方法

An Interactive Object Cutout Algorithm Based on Graph-Cut and Generalized Shape Prior

  • 摘要: 针对交互式图像对象分割对用户交互性、分割速度和精度的需求,提出一种融合用户交互中泛化形状(简称泛形)信息的方法.该方法通过能量函数将用户交互中包含的泛形信息(包括区域、边界泛形)与对象、背景外观颜色以及图像梯度信息有机地融合,建立了从全局优化到局部优化的分割框架,并利用高效的图割优化方法进行求解.在全局优化过程中,利用超像素代替像素作为处理的基本单元,在保留原图像空间结构特征的同时大幅降低了全局优化计算的复杂度,并通过区域泛形保证全局整体分割的质量.局部优化过程对全局分割结果边界处的错误进行修正,仅处理某段边界局部范围内的像素,保证了分割速度;同时,边界泛形约束进一步确保了最终分割结果在边界处的准确性.实验结果证明了文中方法在用户交互性、分割速度和精度方面的良好性能.

     

    Abstract: To meet the requirements of speed and accuracy for interactive image object cutout,we propose to incorporate the generalized shape prior(GSP) knowledge,including the regional-GSP and the boundary-GSP,with the traditional color and gradient information by an energy function,and solve the energy function via graph cuts.The image object is extracted through a hierarchical procedure from global segmentation to local refinement.In the global stage,pixels are replaced by superpixels to preserve the image structures and dramatically reduces the computational complexities.The regional GSP is used to guarantee the accurate global results.The local process refines the errors in the boundaries of global result.It only considers the pixels in a subset around the boundary segment,which avoids the influence of other irrelevant pixels and makes the process more efficient.Furthermore,the boundary GSP helps to improve the quality of object boundaries.The results show that our method performs better in terms of speed and accuracy.

     

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