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基于中轴的四边形网格生成算法优化

Optimization of Medial Axis-based Quadrilateral Mesh Generation

  • 摘要: 基于中轴的四边形网格生成通过对无内点平面三角网格进行拓扑分块, 能够保持直角特征, 且计算简便、效率较高. 然而现有算法在处理凹角、倒角及面积剧烈变化区域时, 仍存在分块不规则、奇异点难以控制及单元翻转等问题. 本文分析了奇异点分布与三角网格拓扑结构的关系, 揭示了边界奇异点与顶点邻接III类三角形数量的内在联系. 在此基础上, 提出两种预处理方案及基于边交换的中轴分块优化方法, 提高了分块规则性与奇异点可控性, 进一步结合边界优先展平与整数规划, 构建了适用于复杂CAD模型的四边形网格生成流程. 实验表明, 该方法在多边界平面、曲面及特征约束CAD样条模型上均能生成高质量网格, 验证了方法的有效性.

     

    Abstract: Quadrilateral mesh generation based on the medial axis partitions on planar triangular meshes without interior points naturally preserves right-angle features while remaining simple and efficient. How ever, existing algorithms still face challenges in handling concave corners, chamfers, and regions with drastic area variations, often leading to irregular partitions, poorly controlled singularities, and element inversion. This paper analyzes the relationship between singularity distribution and triangular mesh topology, revealing an intrinsic connection between boundary singularities and the number of type-III triangles adjacent to boundary vertices. Based on this observation, we introduce two preprocessing schemes and a medi al-axis-based partition optimization method using edge-swap operations, which improve partition regularity and enhance controllability of singularity placement. Furthermore, by integrating boundary-first flattening with integer programming, we develop a quadrilateral meshing pipeline suitable for complex CAD models. Experimental results on multi-boundary planar domains, curved surfaces, and feature-constrained CAD models demonstrate that the proposed method consistently produces high-quality quadrilateral meshes, val idating its effectiveness.

     

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