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动态覆盖边界传播的GPU并行骨架提取方法

Dynamic covering boundary propagation GPU parallel skeleton extraction method

  • 摘要: 针对传统骨架提取方法在处理大规模体数据时面临的计算复杂度高、计算效率低等问题,提出一种基于动态覆盖策略的并行骨架提取方法。首先通过动态覆盖边界传播方法有效地提高了骨架提取过程的效率;然后通过迭代选取内切球边界点上的候选球心,并通过剪枝和重建步骤得到最终骨架;最后引入距离变换并行计算、规约寻找最值和动态并行处理等优化手段进一步提升计算效率,实现高分辨率体素空间中三维骨架的高效提取。与多种骨架化方法进行实验的结果表明,所提方法在保持高质量骨架提取效果的同时相较于传统串行算法速度有100倍提升,特别适用于大规模三维数据处理。

     

    Abstract: A parallel skeleton extraction method based on a dynamic coverage strategy is proposed to address the issues of high computational complexity and low computational efficiency faced by traditional skeleton extraction methods when handling large-scale volumetric data. First, the dynamic coverage boundary propagation method effectively improves the efficiency of the skeleton extraction process. Then, the method iteratively selects candidate sphere centers on the boundary points of the inscribed spheres and obtains the final skeleton through pruning and reconstruction steps. Finally, optimization techniques such as distance transform parallel computation, reduction to find extrema, and dynamic parallel processing are introduced to further enhance computational efficiency, enabling the efficient extraction of 3D skeletons in high-resolution voxel spaces. Experimental results compared with various skeletonization methods show that the proposed method achieves a 100-fold speedup over traditional serial algorithms while maintaining high-quality skeleton extraction, making it particularly suitable for large-scale 3D data processing.

     

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