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陈凯健, 李二强, 周漾. 基于相对坐标控制的非均匀纹理合成方法[J]. 计算机辅助设计与图形学学报, 2023, 35(2): 284-292. DOI: 10.3724/SP.J.1089.2023.19362
引用本文: 陈凯健, 李二强, 周漾. 基于相对坐标控制的非均匀纹理合成方法[J]. 计算机辅助设计与图形学学报, 2023, 35(2): 284-292. DOI: 10.3724/SP.J.1089.2023.19362
Chen Kaijian, Li Erqiang, Zhou Yang. Non-Stationary Texture Synthesis Controlled by Relative Coordinate Guidance[J]. Journal of Computer-Aided Design & Computer Graphics, 2023, 35(2): 284-292. DOI: 10.3724/SP.J.1089.2023.19362
Citation: Chen Kaijian, Li Erqiang, Zhou Yang. Non-Stationary Texture Synthesis Controlled by Relative Coordinate Guidance[J]. Journal of Computer-Aided Design & Computer Graphics, 2023, 35(2): 284-292. DOI: 10.3724/SP.J.1089.2023.19362

基于相对坐标控制的非均匀纹理合成方法

Non-Stationary Texture Synthesis Controlled by Relative Coordinate Guidance

  • 摘要: 针对当前非均匀纹理合成方法或无法保持非均匀纹理的大尺度结构,或受网络结构限制,无法合成任意大小的纹理的问题,提出基于相对坐标控制的非均匀纹理合成方法.该方法基于全卷积金字塔结构生成对抗网络SinGAN,首先,引入相对坐标信息作为条件输入进行引导控制合成,从而保留非均匀纹理样图的整体结构特性;然后引入旋转图块增强训练,通过下采样和角度旋转,获得大量纹理图块训练数据,从而进一步提升纹理合成的细节质量.最后,通过对多张挑战性非均匀纹理进行任意比例合成实验,结果表明,该方法可合成具有任意大小的新纹理样本,合成结果能够有效地保持源图像的全局结构和局部精细纹理.此外,用户还可根据需要选择源纹理区域进行扩展合成,从而带来更好的可控纹理合成体验.

     

    Abstract: The state-of-the-art exemplar-based texture synthesis methods encounter with issues when dealing with challenging non-stationary textures. Most methods cannot preserve the global structure contained in the source texture, while some other methods cannot produce textures of arbitrary sizes due to the limitation of network architecture. In this paper, we propose a non-stationary texture synthesis method with relative coordinates as guidance. Specifically, the proposed method is built upon the pyramidal generation adversarial networks SinGAN where two key contributions are made. First, by introducing relative coordinate maps as guidance, synthesis results can well preserve the input structure; Second, by rotating texture blocks data augmentation has been done for training such that the quality of local texture details are significantly improved. Experiments show that our method can generate new samples of any size and aspect ratio, while maintaining the global structure and fine local details of source texture. Moreover, users can select to expand any part of the source texture, achieving better controllability of synthesis.

     

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