采用动态分组和投票机制的三维模型兴趣点提取方法
Extraction of Points of Interest on 3D Models Based on Voting and Dynamic Grouping
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摘要: 三维模型的兴趣点提取是计算机图形学的一个基本问题, 针对该问题提出一种采用投票机制和动态分组兴趣点的提取方法, 主要包括 3 个模块. 其中, 顶点编码器模块融合三维模型上的顶点的邻域和全局信息, 生成顶点语义序列; 概率分布预测网络模块将顶点语义序列映射成投票概率序列和置信度序列, 并生成兴趣点概率分布; 动态分组模块通过设定不同的概率阈值, 从概率分布上进行兴趣点分组提取. 所提方法在 SHREC2011 和 KeyPointNet 数据集上进行实验, 采用 FNE, FPE, BHD 和 CD 评价指标进行比较, 结果表明, 与传统方法相比, FNE 至少减少 0.2, FPE至少减少 0.18; 与现有机器学习的方法相比, BHD 平均减少 0.011, CD 平均减少 0.002, 兴趣点提取效果显著提升.Abstract: Extracting points of interest on 3D model is a basic problem in computer graphics, aiming at this problem, a method using voting mechanism and dynamic grouping is proposed, which mainly includes 3 modules. Among them, the vertex encoder module fuses neighborhood and global information of vertices to generate vertex semantic sequences; The probability distribution prediction network module maps the vertex semantic sequence into a probability voting sequence and a confidence sequence to generate a probability distribution of points of interest; The dynamic grouping module groups and extracts points of interest from the probability distribution by setting different probability thresholds. The proposed method is tested on SHREC2011 and KeyPointNet data sets and use FNE, FPE, BHD and CD as evaluation metrics. Compared with traditional methods, FNE is reduced by at least 0.2 and FPE is reduced by at least 0.18; compared with existing machine learning methods, BHD is reduced by 0.011 on average and CD is reduced by 0.002 on average, the proposed method has a significant improvement for extracting points of interest.