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师国伟, 郭小朝, 熊端琴, 王涌天, 刘越, 曹利群. 虚拟环境暴露后与用户视觉相关的模拟器病致因[J]. 计算机辅助设计与图形学学报, 2013, 25(4): 474-479.
引用本文: 师国伟, 郭小朝, 熊端琴, 王涌天, 刘越, 曹利群. 虚拟环境暴露后与用户视觉相关的模拟器病致因[J]. 计算机辅助设计与图形学学报, 2013, 25(4): 474-479.
Shi Guowei, Guo Xiaochao, Xiong Duanqin, Wang Yongtian, Liu Yue, Cao Liqun. The Cause of Binocular Vision Related Simulator Sickness in Post-exposure Virtual Environments[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(4): 474-479.
Citation: Shi Guowei, Guo Xiaochao, Xiong Duanqin, Wang Yongtian, Liu Yue, Cao Liqun. The Cause of Binocular Vision Related Simulator Sickness in Post-exposure Virtual Environments[J]. Journal of Computer-Aided Design & Computer Graphics, 2013, 25(4): 474-479.

虚拟环境暴露后与用户视觉相关的模拟器病致因

The Cause of Binocular Vision Related Simulator Sickness in Post-exposure Virtual Environments

  • 摘要: 为了优化虚拟环境设计,增强虚拟现实系统的可用性,对虚拟环境暴露后用户出现的与视觉相关的模拟器病症状进行了研究。在分析双眼视觉感知机理和虚拟环境立体显示基础上,给出了视差型立体图像显示的深度感知控制公式;通过比较用户在实际环境、平面显示和虚拟立体显示中的视觉感知差异,得出了调节固定的显示模式是虚拟环境暴露后用户视觉感知冲突并诱发视觉相关模拟器病症状的重要致因。最后通过虚拟飞行实验前后用户双眼调节性辐辏AC/A的变化和虚拟环境暴露后模拟器病问卷调查,对上述结论进行验证,并提出虚拟环境优化设计和合理安排模拟训练的原则和建议。

     

    Abstract: To optimize the design of virtual environment and improve the availability of virtual reality, binocular vision related simulator sickness in post-exposure virtual environment is studied.We first propose a perceived depth formula of parallax stereo display based on the mechanism of binocular visual perception and stereo display of virtual reality.By comparing the differences of human vision perception in the real environment, planar display and virtual environments, we find that the vision discomfortness and the simulator sickness are mainly caused by the fixed user accommodation in virtual environments.This statement is validated by investigating the change of user AC/A of pre- and post-exposure virtual environment and the behavior of the simulator sickness within an simulation flight experiment.We also propose a new scheme for decreasing the risk of the simulator sickness in virtual environment design and simulated training.

     

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