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稀疏视角输入下的体积云渲染方法

Research on Volumetric Cloud Rendering under Sparse-View Inputs

  • 摘要: 体积云在气象可视化、数字内容生成、虚拟场景构建等领域具有重要的应用价值,但在稀疏视角输入条件下,传统3DGS方法由于几何约束不足且缺少对体积云光照特性的建模,易产生漂浮伪影、背景塌陷、光照呈现不稳定等问题。为此,提出一种融合几何先验、正则化约束与光照建模的体积云渲染方法SparseCloudGS。首先设计学习式点云生成模块,预测缺失区域的点云分布,为高斯初始化提供合理的空间先验;然后引入基于种子的几何正则化模块,通过关键种子划分与局部最小簇构建,对高斯椭球的生长、扩散和剪枝过程进行显式引导;再结合哈希网格编码模块增强视角歧义区域的特征表达能力,提升渲染保真度;最后引入光照建模模块,将体积云内部的散射分为前向单次散射与内部多重散射,对云体光照贡献进行补充建模。在自建数据集DigitalCloud-PBR上的实验结果表明,SparseCloudGS能够有效地抑制稀疏视角下的伪影现象,与基线方法3DGS相比,SSIM提升了0.206,PSNR提升了4.16 dB,显著改善了体积云渲染的结构一致性与视觉质量。

     

    Abstract: Volumetric clouds play an important role in meteorological visualization, digital content generation, and virtual scene construction. However, under sparse-view input conditions, traditional 3DGS methods often suffer from floating artifacts, background collapse, and unstable illumination representation due to insufficient geometric constraints and the lack of modeling for volumetric cloud lighting characteristics. To address these issues, SparseCloudGS is proposed, a volumetric cloud rendering method that integrates geometric priors, regularization constraints, and illumination modeling. First, a learning-based point cloud generation module is designed to predict the point cloud distribution in missing regions, providing a reasonable spatial prior for Gaussian initialization. Then, a seed-based geometric regularization module is introduced, which explicitly guides the growth, diffusion, and pruning of Gaussian ellipsoids through key seed partitioning and local minimal cluster construction. Furthermore, a hash-grid encoding module is incorporated to enhance feature representation in view-ambiguous regions and improve local detail expression. Finally, an illumination modeling module is introduced to model the cloud illumination contribution by considering the forward single-scattering and internal multiple-scattering characteristics of volumetric clouds. Experimental results on the DigitalCloud-PBR dataset show that SparseCloudGS effectively suppresses artifacts under sparse-view conditions. Compared with the baseline 3DGS, SparseCloudGS improves the SSIM by 0.206 and the PSNR by 4.16 dB, improving the structural consistency and visual quality of volumetric cloud rendering.

     

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